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Dark Fantasy Adventure. Concept art. Pack.

Dark fantasy adventure game characters and props. Made after finishing concept art course in XYZ school.

Einar.  Mercenary.  Heavy Trooper. Uses  pieces of his adversaries to enhance his armour.
Initial sketches and color schemes.

Einar. Mercenary. Heavy Trooper. Uses pieces of his adversaries to enhance his armour.
Initial sketches and color schemes.

Einar. Base colors. Armour variations.

Einar. Base colors. Armour variations.

Zombie Pirate. Initial search of masses. initial design variants, Final design of a cursed zombie pirate!

Zombie Pirate. Initial search of masses. initial design variants, Final design of a cursed zombie pirate!

Baron. Visual development of the character. Initai sketch - to final line.

Baron. Visual development of the character. Initai sketch - to final line.

Baron. Heavy, poverfull good swordsman, prefers basket hilt sword and armored glove duo. Final

Baron. Heavy, poverfull good swordsman, prefers basket hilt sword and armored glove duo. Final

Lizzard. Visual development. Initial sketch to final line.

Lizzard. Visual development. Initial sketch to final line.

Lizzard an escaped slave, who took his freedom with his claws. Initially he wanted to take off his  collar, but desided to keep it as a makeshift armor and a reminder for a revenge.

Lizzard an escaped slave, who took his freedom with his claws. Initially he wanted to take off his collar, but desided to keep it as a makeshift armor and a reminder for a revenge.

Swordman. Initial sketches to final line. Derives heavy from landsknechts

Swordman. Initial sketches to final line. Derives heavy from landsknechts

Swordman, doppelsoldner Who fought numerous battles, lost his eye, but became even more dangerous afterwords. Not very young but very expirienced and skilled, preferes to use his old twohanded sword. Is on his way to fix the blade at a weaponsmith's shop

Swordman, doppelsoldner Who fought numerous battles, lost his eye, but became even more dangerous afterwords. Not very young but very expirienced and skilled, preferes to use his old twohanded sword. Is on his way to fix the blade at a weaponsmith's shop

Undead guardian. Development of the concept from initial sketches to the final line.

Undead guardian. Development of the concept from initial sketches to the final line.

Undead Guardian. Final version and colour schemes. Brought to eternal unlife by the spells of powerful wizzards. The guardian keeps his evervigilant watch  at the doors of Arch-archive of spells.

Undead Guardian. Final version and colour schemes. Brought to eternal unlife by the spells of powerful wizzards. The guardian keeps his evervigilant watch at the doors of Arch-archive of spells.

The helm of the necromancer king. Full concept development list.

The helm of the necromancer king. Full concept development list.

Several artifacts. Designs developed from initial geometrical figure, using repetition of forms derived from initial form.

Several artifacts. Designs developed from initial geometrical figure, using repetition of forms derived from initial form.

Spears made of different materials.

Spears made of different materials.